tag:blogger.com,1999:blog-4133494480475104690.post8646346915266464236..comments2009-01-28T19:21:04.719-08:00Comments on Vile War: Contriving the IdeaBrandonhttp://www.blogger.com/profile/01704547544555629353noreply@blogger.comBlogger2125tag:blogger.com,1999:blog-4133494480475104690.post-48950527189433616352009-01-28T19:21:00.000-08:002009-01-28T19:21:00.000-08:00There absolutely will be benefits to building in P...There absolutely will be benefits to building in PvP areas. Some resources will only be available in PvP areas, and in order to harvest them you will need to build a mine. Another example would be a garrison, which will give you a place to safely station troops in otherwise dangerous areas. More on that will be announced as it is developed.<BR/><BR/>Regarding alliances, an alliance is essentially one's alignment to a particular god/goddess. Alliances are not player controlled, and every player must choose one during registration. There will be 3 from which to choose. One of the main goals in the game will be to strengthen your alliance and take over contested territories. There are a number of reasons why I do not want these player controlled, and I will discuss this in a future update.<BR/><BR/>Sub-alliances will be referred to as guilds. Guilds will be player-created and controlled, and will essentially be groups of clans. These will be looked at in a further update as well.<BR/><BR/>Thanks for the interest.Brandonhttps://www.blogger.com/profile/01704547544555629353noreply@blogger.comtag:blogger.com,1999:blog-4133494480475104690.post-75542495341253449562009-01-26T12:41:00.000-08:002009-01-26T12:41:00.000-08:00Sounds like an awesome start to a great project. ...Sounds like an awesome start to a great project. I have a few questions:<BR/><BR/>Do you plan on providing any explicit benefits to building in the PvP areas? An implicit one would be, for example, to quickly shelter soldiers who returning from a fight. Are there any specific perks on the PvP areas that you've though of?<BR/><BR/>Also, you stated that alliances would not be user create or controlled. But does this mean that two different players can join the same alliance? Would they then have special interactions as allies?<BR/><BR/>Thanks, good luck with the game.OinkMajorhttps://www.blogger.com/profile/10929912046509908050noreply@blogger.com